Wednesday, October 16, 2013

Rock Study

Here's a study I did for part of a World Building seminar I'm in run by Sean Murray. I'm working on a water planet based primarily on a nostalgic viewing of RI and Artthur C. Clarke's recurring stagnant Utopias. I'll talk about that more when the seminar is over.

This study is from reference. My main concerns were getting an understanding of how to paint rocks and water, and then also just paying attention to my edges and keeping a good pace while thinking about the classic painting mantras of large/small simple/complex. I tried handling this somewhere between a plein air painting and an invented scene.


Wednesday, July 10, 2013

More Life Drawing

Here's another life drawing from MICA's open sessions. I spent the whole three hours on this one piece this time, and another hour afterward polishing it up from memory. I ended up having to change the lighting pretty dramatically for the last third of the pose since they turned the overhead lights on once the sun set. I think next time I'm going to set up a limited palette before hand so I don't spend as much time getting the colors right via trial and error.





I've got a huge backlog of sketchbook work to scan. I'll post some of that in waves over the next couple of weeks.

Saturday, June 22, 2013

Thumbelina Portraits take two

I decided I wasn't happy with my initial series of portraits working out Thumbelina's look and attitude, so I started over. I'm happy with how these are coming compared to the first iteration I did- I feel like these have more personality and are just painted/drawn better. I'm going to tidy up the outfits and work on really describing the different materials. I'll post a finished version soon.


Sunday, June 16, 2013

Painting from life

I finally dragged my computer along with me to life drawing to do some digital painting from a live model. I did a few warm up sketches and a prelimary drawing as well- I think I spent about 2 hours on it. I'm happy with how it went considering how long its been since I've painted a model in person, but I think in the future I'll devote the whole 3 hour session to paining. I'll probably take a crack at finishing the figure from memory and the room from life. I'll post the finished piece if I do.



Wednesday, May 22, 2013

Onion Kids: Background

This is the background for my flash game mockup. In game your character will walk between the eight fields planting, tending, and harvesting crops. The empty space above the second row of fields will be taken up by a barn that will function as home base, and other structures you can buy as the game progresses.



Friday, May 17, 2013

Onion Kids: Character Selection menu

More flash game stuff! These are the three playable characters for Onion Kids Mockup: Shallot, Grumpa, and Cousin Oscar. Each will have a branch of themed upgrades you unlock as the game progresses. I'm imagining Shallot as a sort of inventor, playing as her will grant you access to machines and gadgets that will help you tend and gather crops. Grumpa's upgrades will be focused around knowledge, things like a farmer's almanac that will let you predict weather patterns. Oscar's theme is a little less clear cut to me, but I think it will have something to do with magic or just hyper active behavior. Something that will lend itself to crazy animation sequences.


Wednesday, May 15, 2013

Onion Kids: Shallot Game Sprite style

These are a few style variations for one of the playable characters in the mockup flash game I'm working on. I placed them in a static pose since whichever one I use will serve as the at-rest frame for Shallot in game.

Thanks for looking!



Onion Kids: Shallot, style variations

Tuesday, May 7, 2013

Onion Kid Character Portrait


This is a character portrait for a flash game demo I'm putting together for my portfolio. There are two others I've been working on concurrently that I'll post when I've finished the project. The three portraits will be used as the character selection menu in the final game.



Wednesday, April 17, 2013

Life Drawings

Here's a selection of drawings I've done in the open model session this winter/spring. The first was 40 minutes, and the rest range from 5-20 minutes. I'd really like a chance to do some shorter poses as well as some much longer ones. I also think I'm going to start bringing charcoal so I can get back into dealing more with tonality.









Sunday, April 14, 2013

Land Lord's living room

Missed two months of updates, but I've been busy working. I'll be putting up a few "spring cleaning" posts in the near future so look for life drawings, sketchbook stuff, portfolio updates and more.

In the mean time this is a digital painting of my landlord's living room I did while cat sitting for them. I ended up working on this a lot longer than I was planning, finishing it up from memory. It's nice to push things to a point of completion, but I really need to start doing shorter timed digital studies too.



Thursday, February 28, 2013

Still life with bamboo shoot

The best way to shop at asian markets is to get the coolest looking produce, paint it, then figure out how to cook it. Here's a bamboo shoot!







Thursday, February 21, 2013

Life Drawings

Its been a while since I've updated, so I thought I'd put these recent life drawings up. I've got a ton of sketchbook pages and anatomy studies to put up here once they're scanned/photographed. I'm also reworking some stuff in my portfolio for a MICA's upcoming career fair, so I should have some stuff from that to post as well.



5 minutes




10 minutes





20 minutes





Gottfried Bammes study